![]() ![]() The view remains hard left! So I don't have to keep my head cocked over to the side I keep the "hard left" view while looking straight at the screen. But I'm looking straight at the screen again! if I turn hard left the view will pan left til I bring my face back to center. and this is the point (I may be totally wrong at this point.). I wonder about this: what if motion was more like panning a camera? or a tank's cannon? not immediate snap, but pan at a speed that's directly related to the amount of head movement. for a different way of acting on input.Īs rifleman if I turn my head hard left or right, the view immediately (in a very short moment) represents what I see facing the new direction. I'm a hardware geek but when I looked at what FreeIR required. ![]() First: wow, thanks so much for this guys.
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